This page is older archived content from an older version of the Emerald Publishing website.

As such, it may not display exactly as originally intended.

Game Theory, 4th Edition

Game Theory, 4th Edition.

Author:

Guillermo Owen, Naval Postgraduate School, Monterey, CA, USA

Synopsis:

Game Theory has served as a standard text for game theory courses since the publication of the First Edition in 1968. This, the Fourth Edition updates several recently developed subfields. It adds fresh chapters on subjects such as games with incomplete information and spatial games. Owen has expanded "Two-Person General-Sum Games" into two chapters, the second becoming "Two-Person Cooperative Games." There are new sections in the chapters "Two-Person Cooperative Games" and "Indices of Power," and there is new information throughout the book on non-cooperative games.

Game Theory remains the only book to cover all salient aspects of this field that, having displaced Keynesian economics, is making inroads throughout the social sciences.

Highlights

  • authored by one of the founding fathers of Game Theory
  • an updated 4th edition of this popular work; published originally in 1968
  • a brand new chapter discusses the work of recent Nobel Laureate prize-winners in Game Theory
  • it provides full expansion of cooperative game theory sections
  • it covers games with incomplete information
  • it includes a spatial games section that features many illustrations
  • it includes an updated bibliography
  • exercises have been added to aid classroom use.

What's new?

Owen has expanded "Two-Person General-Sum Games" into two chapters, the second becoming "Two-Person Cooperative Games." There are new sections in the chapters "Two-Person Cooperative Games" and "Indices of Power," and there is new information throughout the book on non-cooperative games.

It has been enlarged by adding a new section dealing with the controversial "Monty Hall Problem", showing how the solution can be easily obtained by using game theoretic methods, rather than those of conditional probability theory. A new chapter discusses the work of recent Nobel laureates: this includes, on the one hand, Hurwicz, Maskin and Myerson's work on mechanism design, and, on the other hand, Roth's work on auctions and two-sided matchings.

Read the full Table of Contents

Readership

This book is unrivaled research for working mathematicians and is ideal for academic courses leaders.

Reviews of 3rd Edition

"The newly added sections on signalling, incomplete information, refinements, evolution, correlation, noncooperative bargaining, and spatial games make Owen's old game theory text new and updated. With its rigorous, yet brief, style of writing, the Third Edition of Game Theory is an excellent text for anyone wishing to obtain quick and clear introductory knowledge."
--EHUD KALAI, Fairchild Distinguished Scholar, Northwestern University, and Editor, GAMES AND ECONOMIC BEHAVIOR
"For more than a decade, this book has served as the standard text for game theory courses taught in graduate mathematics, operations research, statistics, and economics departments.... [The book's] layout is attractive, the explanations are clear, and the proofs are rigorous. This edition should be a delight, both for teachers and for students."
Journal of the American Statistical Association

 

Book Information

ISBN Print: 9781781905074
ISBN Electronic: 9781781905081
Publication Date: 12 August 2013
Format print: Hardback
Page count: 500
Dimensions: 165 x 240

Buy now

Request Inspection copy

Request Review copy

Sign up for subject alerts

Additional material